Forums › Maxon Cinema 4D › REDSHIFT alpha channels and Tiling issues
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REDSHIFT alpha channels and Tiling issues
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Glenn Tak
December 20, 2022 at 12:10 amI’ve created a decal for an object. Applied it and positioned… FLAT projection… turned Tiling OFF…. It is still tiling and giving me significant reflections. The face of the object is supposed to be flat black like the rest of the casing border… I have metalness at zero and reflection weight at zero. We shouldn’t even be getting any texturing in the area outside the Logo. It is a png on transparency.
Any help would be appreciated. Also, is there a way to see the logo in the display without the white box? Very difficult to size and position .
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Boston Cainfra
January 13, 2023 at 3:49 pmFirst thing is to input the shape then go to subdivision surface -object
Click extrude – Drag shape into extrude (ensure it’s flat surface) -Drag the material that you want under object into the image- Then view the shape in front view in flat shape then click tag- Fit to region- Click on the top left corner on the view port and drag over it to the end of the image(like cropping it)
Then finally go back to your perspective view where it will be fit
Check the video below for guide
THANKS
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