Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Creative Community Conversations RedShark News: Opinion: Which are the best NLEs right now?

  • Herb Sevush

    December 29, 2014 at 9:34 pm

    [Bill Davis] “(Now I shall wait patiently for you to acknowledge that “FCP X fanboy” has been just as prevalent.”

    I would think the “fanboy” to “dinosaur” ratio was about 60/40 in the first 2 years (that is, more invective hurled at X users than hurled at nay-sayers.) Nowadays, I’d say it’s about 50/50. But then again I never said the fanboy tirades didn’t exist. I leave historical alteration to others — I’m just the self appointed forum fact checker.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Steve Connor

    December 29, 2014 at 9:37 pm

    [Herb Sevush] “[Bill Davis] “(Now I shall wait patiently for you to acknowledge that “FCP X fanboy” has been just as prevalent.”

    I would think the “fanboy” to “dinosaur” ratio was about 60/40 in the first 2 years (that is, more invective hurled at X users than hurled at nay-sayers.) Nowadays, I’d say it’s about 50/50. But then again I never said the fanboy tirades didn’t exist. I leave historical alteration to others — I’m just the self appointed forum fact checker.

    Can we add in the “Apple Kool-aid” (or equivalent) remarks, or perhaps these were just a subset of “FCPX Fanboy”?

  • Andrew Kimery

    December 29, 2014 at 9:44 pm

    [Steve Connor] “Can we add in the “Apple Kool-aid” (or equivalent) remarks, or perhaps these were just a subset of “FCPX Fanboy”?”

    Probably should be a separate category since someone could still be an Apple Fanboy when it comes to hardware yet still use an NLE besides X. I feel like this needs a venn digram.

  • Michael Hancock

    December 29, 2014 at 9:46 pm

    [Bill Davis] “They aren’t as constrained to do things just ONE way because they know it’s going to be a pain to reset if they go astray – so they feel free to experiment more”

    Does this actually happen? Are there documented cases where a person has stated, “I’d like to try that idea but I might have to undo it if it doesn’t work so I better not.” You duplicate your sequence, you try the idea. If it works, great. If it doesn’t, you go back to the previous version.

    I can’t imagine anyone editing professionally that would not explore a viable alternate cut simply because “it’s going to be a pain to reset”. This actually happens?

    —————-
    Michael Hancock
    Editor

  • Jeremy Garchow

    December 29, 2014 at 9:54 pm

    [Andrew Kimery] “I feel like this needs a venn digram.”

    As long as the middle overlap section contains some sort of mushroom cloud.

  • Andrew Kimery

    December 29, 2014 at 9:58 pm

    [Jeremy Garchow] “As long as the middle overlap section contains some sort of mushroom cloud.”

    And I literally laughed out loud causing an awkward moment in the office. Thanks Jeremy! 😉

  • Richard Herd

    December 29, 2014 at 10:26 pm

    [Walter Soyka] “It’s about promoting this idea that everyone would choose FCP X if only they could set aside their preconceptions of how NLEs should work. If only they would drop their legacy workflows. If only they “got” it.

    That is only half the Dinosaur analysis to (A) Set aside preconceptions, a veil of ignorance.
    There is also (B) “you just have to use the software to ‘get it,'” ostensive concept acquisition.

    The fanboy analysis is surely the contrapositive: a veil of opulence and meditation. 😉

  • Bill Davis

    December 29, 2014 at 10:35 pm

    [Michael Hancock] “[Bill Davis] “They aren’t as constrained to do things just ONE way because they know it’s going to be a pain to reset if they go astray – so they feel free to experiment more”

    Does this actually happen? Are there documented cases where a person has stated, “I’d like to try that idea but I might have to undo it if it doesn’t work so I better not.” You duplicate your sequence, you try the idea. If it works, great. If it doesn’t, you go back to the previous version.

    I can’t imagine anyone editing professionally that would not explore a viable alternate cut simply because “it’s going to be a pain to reset”. This actually happens?”

    So lets compare the two approaches.

    As you say, the traditional editors starts by duplicating their sequence. Essentially creating a separate disconnected file of preserve their original intent. Edits it, then decides which they like. At the end they have two separate total timelines with ONE difference between them in play

    Honestly, the simple process of just inserting or removing a scene into an X storyline is made so ridiculously easy via the magnetic timeline that where I used to see a 15 scene arrangement on my Legacy timeline as one cohesive “thing” that I needed to carefully preserve -(and therefore a thing needing to be duplicated intact, before I try something else) I now I see it as 15 blocks of work that I can deal with or move around at will. It’s common for me to grab Scene 8 (with all it’s attended connected clips!) – dupe and pop another clone of it after the original in my existing storyline – and then futz with the clone. If I improve it, it stays – but if I can’t then I can just delete the entire arrangement, since everything is dependent on my primary storyline clip. It’s the magic of working horizontally as well as vertically by default with magnetism holding everything together as I created it.

    The legacy editor is working with Two storylines and a small change in one. The X editor is working with ONE storyline with two changes inside it.

    In terms of focus on the task at hand, I’d argue that the ability to stay in a single window without the penalty of clip collisions or destructive overwrites makes the X system inherently more efficient. Add the X “snapshot” facility which makes extremely small persistent captures of the current state of your storyline quick and easy – and you get the best of both approaches.

    Honestly, having a storyline that dynamically grows and shrinks based on what I put into it is a HUGE win for trying out ideas, IMO.

    YMMV.

    Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com – video editing curriculum complete with licensed practice content.

  • Charlie Austin

    December 29, 2014 at 10:43 pm

    [Bill Davis] “The legacy editor is working with Two storylines and a small change in one. The X editor is working with ONE storyline with two changes inside it.”

    I have to respectfully disagree here Bill. Using Snapshots in X makes “branching” off of an existing sequence really easy, but it’s the same process. Make a snapshot, continue editing, decide it doesn’t work. Go back to snapshot and continue in another direction (with snapshots). I’ll often have a dozen or more snapshots for a single cut. In 7 or Pr or MC I’d have a dozen duplicates. I do feel it’s way quicker to do this in X and I prefer the X workflow, but in the end I’m doing the same thing.

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Richard Herd

    December 29, 2014 at 10:44 pm

    Have you read Murch’s book In the Blink of an Eye? He goes to great pains explaining how long they discussed story threads before they cut a frame. That was film. That was Apocalypse Now.

    It’s a good book.

Page 10 of 27

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy