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Activity Forums Adobe After Effects realistic 3D falloff in Trapcode Particular

  • realistic 3D falloff in Trapcode Particular

    Posted by Chris Mellor on July 23, 2013 at 5:03 pm

    Hi everyone,

    I’ve got a bunch of objects flying around in 3D space using Particular and I want to have some realistic 3D falloff. The Vanish settings affect the opacity of each object, which doesn’t look realistic when objects in different levels of Z space overlap. I need more of a Fill effect, where the objects Fill with black or whatever as they reach back in Z.

    A tight deadline means I don’t have time to tinker around.. so I was wondering are there any workarounds that can accomplish this? Perhaps a way to makeshift a Z-pass (similar to 3D Element) and then luma matte?

    Thanks!

    -Chris

    Cassius Marques replied 13 years ago 2 Members · 1 Reply
  • 1 Reply
  • Cassius Marques

    July 23, 2013 at 8:40 pm

    add a light? and use the shading mode?

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