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Real Time High Res Texture Mapping
Hi, I am trying to figure out how to tell cinema to show my hi-res texture at full quality in real-time. I’m emulating a process used by “onesize” seen here:
https://litteritcher.com/ms/rttm1.png
https://litteritcher.com/ms/rttm2.pngThey are able to see the texture in near-photo quality while they adjust their model. Even with everything I can find turned on – Gouraud Shading, Textures, Level of Detail set to high – I am still getting a very unrealistic preview as shown here:
https://litteritcher.com/ms/rttm3.pngWhere is the setting to model with a hi-res texture, or is a third-party plug-in required for this?
Thanks! – Jon