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raw sequence issues
I’ve been testing the workflow for timelapse sequences captured in RAW format and have been running into some interesting problems. I’m using the following system:
Asus P6t
Intel 985 extreme i7
16gb RAM
Asus nvidia gtx285 gpu
win7 64 pro
Adobe CS6 productioneverything is updated as of last week
The raw sequence tests were shot with a Panasonic GH3, 5 sec intervals, 1500 image sequence, RAW format, approx 14 mb per frame, color space Adobe RGB. The entire sequence is a little over 20gb.
I import the entire sequence from within AE as a raw sequence, drag it into a 1080 30p composition, do NOTHING else and add it to the render que. I tried rendering to a QT 1080p animation format, about a 2 hour render.
The result looks good for about 15 or 20 seconds and then frames start popping up with bizarre smearing artifacts–almost looks like heat mirage. I noted the time to get a rough idea where in the shooting sequence it happened, went back and reviewed the original RAW files in Bridge and they look clean and are the same size as the rest. I tried rendering it again, this time in AME to h.264 1080p 29.97, same stuff!