- April 6, 2020 at 3:49 pm
Currently, I have a trim path animation that ends all the paths at 100 and then stops. I need to adjust this so that the paths slow down as they near 100 and then continue crawling forward at a constant rate. Here’s what it looks like right now:
Essentially, I’m struggling to find an expression that allows me to randomly trim paths and then have each path slow down and continue its trim at a constant rate (the way a LoopOut(“continue”) expression would do if there were keyframes). I need to use an expression because I’m trying to apply this action to ~500 lines.
I added the code I’m currently using to trim the paths. Thank you!!
minDur = 3;
maxDur = 5;
dur = random(minDur,maxDur);
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