-
Random Effector not working – and more
I have a cloner containing a capsule in 4x4x6 grid. I want this to fall to the floor. I’ve done this in another project without issue. For some reason I can’t figure out, I can’t make the Random effector do anything. It is right above the Cloner object. When I change a parameter in the Random effector, nothing moves in the cloner. The capsules stay in the same, vertical position. I want them to shift positions so when the capsules drop to the floor, they don’t come down in one big grid. I’m stumped. As far as I can tell, I’m using the same settings I used in the previous project.
Another thing… all of a sudden the material I placed on the face of a cube, containing some label art, doesn’t show up. It’s just black. When I render, it’s there, but in the working viewport, it’s black. Another object in the same scene has a similar material and shows up fine. There are lights on these objects. ?? Stumped again.
Thanks for any suggestions.

