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Random Effector Not Affected By Change In Project Fps
I am trying to create a sequence in mograph where there is a sudden slow down in time in a scene with a bunch of cloned objects that have the random effector applied. In this slow motion sequence I am using a frame rate of 300 as oppose to 30, however, I cannot get the random effector’s speed to respond to a change in the project fps. The random effector maintains its speed even though everything else in the scene has changed its speed (relative to the playback framerate). I have tried mograph cache tags on the cloner object it is affecting with no luck. What do I do? I can’t find any help on this…