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RAM PREVIEW ISSUE … and it’s NOT lack of RAM
Hi:
A problem (more of a major annoyance really) has recently developed for me inside AECS5.5. Many a time when I go to do a RAM preview, AE will only play a small portion of the Work Area instead of the whole thing, even though I have tons of RAM available. I have 16gb installed and this is on a paltry 640×360 res. project.
However, here is the kicker … if I initiate the RAM preview again, it builds it and plays fine. Although sometimes I have to do this twice, for a total of three presses. Weird. I never had this problem before and am not sure what the issue is … any clue?
Again, there is certainly enough RAM, and even if there wasn’t, shouldn’t it then cache do the disk since I have disk-caching enabled. (i.e. the blue-bar section.) Which reminds, I have yet to see it build anything with a blue bar.
You can see the tell-tale gaps in the green bar in attached picture that have caused the RAM preview to stop, for whatever that is worth. My Memory settings are 3GB, 2 CPU reserved, 2GB allocated per CPU (5 used) and that has not changed recently, so I don’t think that is it.
Any insight would be appreciated! Thanks!
-Tim
