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RAM preview is delayed when I play back “green bar” sections—also skips the 1st second of work area (isn’t from multi-processing)
Hi all,
Here’s the issue: while I’m working in a comp, I’ll create a work area around a specific section and hit “0” to RAM preview at which point the RAM preview begins immediately, stepping slowly through the frames.
BUT when it reaches the end of the work area the current time indicator as well as the video preview both freeze on the last frame. This lasts about one second before it begins playing again, but SKIPPING the first second of the work area. Then if I let it continue playing to the end, it loops back and plays from the first frame like everything is normal.
If I hit stop and then hit “0” again on that same exact work area, the current time indicator once again remains unresponsive for a second then begins playing, skipping the first second, despite the fact that the entire work area is green already.
I know AE hiccups like this are often attributed to the use of multi-processing, but I’ve tried testing this with MP both on and off and had the same freeze-skip results which makes me think this is some other (incredibly frustrating) bug. I recently upgraded to Yosemite which could very well work within the timeline of this bug appearing, but haven’t read anything about it on Adobe’s site.
Here are my specs:
OS: Yosemite
iMac 27″ late 2012
3.4GHz Intel Core i7
16GB RAM
NVIDIA GeForce GTX 680MX 2GBAfter Effects CC 2014, w/ latest updates.
Disk Cache: Have tried external 7200 1TB USB 3.0 as well as locally to desktop—no change
Thanks for any help.