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RAM Preview and Render have CRAZY artifacts – CS3
I am trying to composite several render passes (Ambient occlusion, Diffuse, and shadow) into after effects CS3. All footage was created in AE CS3 and is 1280 x 720, 29.97, H.264 .mp4
PROBLEM: Whenever I render or RAM preview the composite, I get serious artifacting. The different render passes look fine (i.e. No artifacting on original footage). And when I put the CTI over each frame of the composite in AE, it looks fine. It’s only when I try to render or preview the composite is when I get the artifacting.
Image of artifacting:
[IMG]https://i.imgur.com/mIJyh.jpg%5B/IMG%5DWhat it’s supposed to look like:
[IMG]https://i.imgur.com/euOv6.jpg%5B/IMG%5DNOTE (Additional problem?): I can only ram preview the composite once, after that I get the “Need 2 frames to preview” error when trying to RAM preview. No matter what I do (comp restart, AE restart, purge, and cache clean), I still can only preview once, then get the error.
Project Settings and attempted solutions:
OpenGL is off (I can’t turn it on)
Adaptive resolution is on
Multiprocessing is off
Prevent DLL fragmentation is on
Disk Cache is enabled (2 GB)
Max memory usage = 90% of 2 GB
Max RAM cache size = 30% (keep getting “not enough memory” error without these low settings)
I also tried different render settings as well. But nothing seems to work.System:
Windows 7, 32 bit
Intel Core 2 Quad 2.66 GHz
ATI FirePro V3800 (FireGL)Thanks in advance for your help!
– Tim
EDIT: I have been using this set up for several years and this has never happened before. Although this is the first time I’m trying to composite different render passes. Thoughts?