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Radom jump cuts to audio
Hello,
I am trying to make random (or marker-based) jumps into a video layer by examining an audio signal with an amplitude threshold. In other words, when the kick drum hits, the video playback head moves to a new place in the layer and plays at regular speed until another kick drum hits.
I have looked at Dan (Ebberts)’ s fine toots but I can’t seem to adapt any of them for my purpose.
Anyone know of a simple way to acomplish this?
Any leads much appreciated!