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R3D 8K Premiere to Resolve problems, plus a bonus head scratcher! (long post)
Hope the big brains on the COW can help out. (N.B. not my project, not my screw up…helping a co-worker.). A combination of Premiere and Resolve questions, so I’m looking for you Premiere-Resolve workflow guys to help out.
R3D 8K footage all on a Jellyfish server in the correct, original folders & file structure. Editor working on CC 2017 on 2013 MacPro. He cuts a bunch of spots that are to be sent via XML or AAF to color grade in Resolve. Colorist (also the DP) has a copy of the files. Should be no problems. Wrong.
Our fearless Editor did not import the files correctly. He dragged the individual files from each RDC folder into his bins. So instead of one clip (say A005_C012…) he now has each part of the spanned clip as an individual clip (A005_A012…_001, …_002, etc.). He also added scene/take info to the file names in the bins (which may be a bad idea if the project is going to another platform?)
Additional info: the 8k R3D footage is 23.98 fps, edited into an HD 29.97 sequence for broadcast. We do this all the time with the 4k stuff we shoot, and no problems either in FCPX (our house standard) or Premiere (this guy who refuses to learn FCP and one other).
Right out of the gate, the first sequence doesn’t relink correctly in Resolve. Several clips link to obviously wrong time code, randomly off one or two seconds, in some cases pointing to time code earlier or later than what is on the linked clip. Some clips won’t link to anything at all. Colorist thinks it could be because of 23.98 source in a 29.97 sequence. So I get involved and convert the sequences to 23.98 and send new AAFs. Still no joy. Total hit or miss. Some link, some don’t. Some correct time code, some not.
Then I find out about the incorrect file import issue. And that the editor actually deleted some parts of the spanned clips from his bins – the parts “he didn’t need.” And I discovered the renamed clips. Oy, vey!
Clearly the editor screwed the pooch on this thing from the get go, but I think we’ve managed to straighten out some of the mess.
Questions:
Does Resolve have a problem when the source material and sequence are different frame rates? Or is there a problem when interpreting an XML or AAF from a Premiere sequence with those different frame rates?
Does renaming a clip in the Premiere bin cause Resolve to lose track of the clip? I know Avid relies on the unique clip ID when it ingests & transcodes a clip, but does Premiere give each imported clip a similar unique ID in its database when it is imported (leaving original file in place) so that the bin name doesn’t matter?
Now, here’s the bonus head scratcher:
As I tried to troubleshoot this on my system, I opened the original Premiere project in CC2018, which copied and updated his project. To my surprise, I found that a bunch of the source clips would not link. When I attempted to relink them, I got an error message. What I found in each case, was that at least one part of the master spanned clip file on the server was not being recognized as a valid R3D file. In some cases, the _001 piece showed the generic Mac OS curled paper GIF indicating an unknown file, while the _002 piece showed the expected thumbnail. Sometimes it was the other way around. Sometimes one of three parts of the spanned file was bad. Sometimes two out of fiver parts were bad.
Huh.
In these cases, the offline clip in the timeline match framed to timecode in a portion of the clip that would have been in the “bad” part of the spanned clip, which was not able to be displayed in Premiere.
Furthermore – and far more worrisome – those problem R3D files also showed up as corrupted in Finder. FCPX would not load these clips, nor would RedCineX Pro, because one or more parts of the spanned clip was not recognized.
Something corrupted parts of these clips. My first thought was that old XMP changing the metadata business from a ways back. But I checked all the systems with Premiere loaded and the “write XMP” thing in preferences is unchecked. Weirdly, the only system that can read those files is the original editor, who is the only one on CC2017.
I had to retransfer those folders from the shoot archive drive onto a different drive location in order get my Premiere 2018 or my FCPX or my Mac Finder to see the full, uncorrupted files. They simply won’t recognize the files on the server anymore.
I’m stumped and more than a little concerned. And so far things seem to point at Premiere 2017, but I don’t understand how or why.
Thanks for making this far. Any thoughts at all are welcome.
Jeff M.