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Activity Forums Maxon Cinema 4D R16 Feature on creating packaging – what’s the best way to prepare the Illustrator file?

  • R16 Feature on creating packaging – what’s the best way to prepare the Illustrator file?

    Posted by David Wolf on January 18, 2015 at 3:05 am

    https://vimeo.com/95949685
    This seems to be the only tutorial out there I could find on the subject of the packaging feature, but it goes fast and doesn’t get into how c4d reads the Illustrator file for the setup. I search for a Illustrator packaging template online, then re-made it with square stroked paths. I don’t see how else it will fold certain sections, unless it can read dashes in the stroke as a fold, but I don’t think that’s the case.

    This is how I set up the Ai file.
    https://i.imgur.com/HaAqfMG.jpg

    And this is how it turns out when I get to the moment I need to “Create Guides” in C4D.
    https://i.imgur.com/4lMyDpI.jpg

    Anyone have an idea how how the Ai file should be set up for it to work properly? I know it might not sound completely like a C4D question, but I think it belongs here more than in the Illustrator forum.

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    David Wolf replied 11 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • Peter Novotny

    May 29, 2015 at 6:20 am

    Hi, have you found a solution? Having the same issues here and can’t find how to fix that. My .ai files are set up exactly as yours. Sometimes I get 2 bases or the box folds to two parts.

  • David Wolf

    May 31, 2015 at 12:51 am

    Unfortunately I gave up. They should really give better lessons if they’re trying to add new features. You can’t just expect the users to magically figure out the software with no instruction, or at least a detailed one.

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