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Question regarding render speed with GI + Ambient Occlusion + Caustics
Hi there, im working on an animation that involves a camera moving inside a video wall (kinda) thing.
The light in the scene is generated by the LCD screens themselves by using GI, but, this happens to take like 16 hours to render 500 frames at PAL SD resolution…
Im on a quad xeon Mac Pro, is this normal or am i doing something wrong ?
After almost 9 hours of rendering, it is STILL doing the GI pass… is this normal or am i doing something REALLY wrong ?
EDIT:
Not to mention that im NOT using scene motion blur… i can not imagine how much time it could take to render these 500 frames if i turn on 16x motion blur…. god
Thanks in advance, Diego.
Cheers.
Diego Massanti.
