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Puppet Tool 3D Layer
It appears that the puppet tool doesn’t work with 3D layers which are continuously rasterized when there is camera motion.
I’ve tried every combination I can think of to make it work, anyway: I hoping someone has some idea I don’t.
Precomposed layers which aren’t themselves CRed, don’t CR in the parent comp, but blur out (because it’s now rasterized in the precomp).
And otherwise, the mesh does not move along with the layer in a camera move, so the layer chops off at the mesh edges. (It’s “parented” to the frame and not the layer – the mesh stays in the same place in the frame, though the layer has moved.)
Is there any solution for this?
Thanks