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Activity Forums Adobe Premiere Pro Prores export of photo montage comes out jerky

  • Prores export of photo montage comes out jerky

    Posted by Matt Brodie on May 14, 2015 at 4:49 pm

    I did a quick photo montage for a client with your normal ken burns-style moves on each photo, and need to do a bunch of them. They want a prores hq export that they plan on compressing themselves. I have exported with a number of different settings, but it always seems to come out jumpy rather than smooth zooms or pans.

    I had a similar problem exporting rolling credits and found that the h.264 export was much smoother, but that’s not what the client is asking for.

    Is there a setting I can use to fix this? Is this just a known problem with prores? Is there a better codec I could export to and then convert to prores for success or will I find it jumpy no matter how many codecs I go through to get to prores?

    I have tried frame blending which only made the images that were most jumpy look blurred as well, and I have tried optimizing stills.

    Thoughts?

    Matt Brodie replied 11 years, 2 months ago 2 Members · 2 Replies
  • 2 Replies
  • Vince Becquiot

    May 14, 2015 at 6:28 pm

    Hi Matt,

    Does your sequence frame rate match the export frame rate? If they do and these are just pictures. then it’s most likely a playback issue.

    You need a pretty good CPU/GPU to get smooth HD playback on pans and rushes. Try VLC since it has less overhead than most.

    Vince

    Vince Becquiot

    Indigo Live | Kaptis Media

    San Francisco Bay Area

  • Matt Brodie

    May 14, 2015 at 6:31 pm

    Yeah, I’m a moron, the issue was frame rate. I work almost exclusively in 23.98 but this client prefers 29.97, that solved the problem (mostly, there’s still a tiny bit of jitter here and there, but that is corrected in compression, so I think it’s just an issue in quicktime?)

    My computer is definitely up to the task, 2013 mac pro, I was just too set in my 24p ways. Still haven’t seen a solution to the rolling credits issue though, that I KNOW was the right frame rate in all respects.

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