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Problems with OBJ Import from XSI
Hi,
I am a Cinema Noob and usually just use basics to get into Element/After Effects to animate/render.
I got a model that was made in SoftImage, exported to DAE and OBJ and I get very strange results on some parts of the model where shading/reflections are inverse. Its especially strange that this seem to be random elements of the model while the rest is absolutely fine.In Element I can fix this by using “Auto Normals” but the object becomes a lot less smooth and quality degrades.
I checked in Cinema and some of the normals (not all) seem to be inverted. Anyway, when using recalculate/invert normals that does not fix the problem too. I get the same results as in Element when removing the Cinema Phong tag from the meshes… shading is OK but the mesh becomes a lot more edgy.
We managed to fix this through importing to Blender and recalculating normals there and exporting back to OBJ but I wonder how you can solve this in Cinema directly.
Does anybody have experienced similar problems with OBJ/DAE files… is the XSI-> Cinema workflow the problem or the exchange formats?
Thanks for any hints in advance,
Karim
-Karim-
Freelance Cutter, Compositor and Animator from Hamburg/Germany