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problem with roating 3D text- render doesnt match keyframes
I am doing a simple Y space rotation of text. I set the layer to 3D, the keyframes to start on a “sideview”- 90 degrees, and do a 180 rotation. Looks fine when I scrub through the timeline. But when I render it, it does EXACTLY THE OPPOSITE- it starts with the flat view (0), rotates to invisible (90) and goes back flat (180). Its making me totally nuts. Anyone know whats going on?
I am using CS3 with a text layer,