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Problem with hair when converting XPS for Cinema4D
When converting an XPS model to something Cinema4D can recognize (OBJ, FBX, Collada) the fine details of the hair always turn into solid blocks.
Here is an example of what I mean.

I use Blender to do the conversion as there doesn’t seem to be any way to directly import XPS into Cinema4D. I am unfamiliar with Blender so I may just not be exporting it properly. The hair looks fine in Blender but the conversion loses the hair detail no matter what format I pick.
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