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Activity Forums Maxon Cinema 4D Problem with hair and mograph in Cinema 4D

  • Problem with hair and mograph in Cinema 4D

    Posted by Mike Tosetto on July 10, 2011 at 12:48 am

    I’m stumped on this one. I’m using C4D 11.5 and I’m I’ve added hair to a polygon selection which creates hair on a little beast.

    I want the beast to dance to music so I add the beast to a fracture object and then add a sound effector to the fracture object. As soon as the beast responds to the music, the hair does not move with the polys.

    Please see an example here https://modifi.com.au/hair-problem.png

    I tried adding the hair to a connect object, which partially solves my problem, but then the hair covers the eyes and I can’t add the polygon selection to the connect object.

    I’m really stumped with this. Any suggestions are greatly appreciated.

    Thanks

    Sebastian Rasche replied 13 years, 2 months ago 3 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    July 10, 2011 at 3:12 pm

    As you’ve seen, you can’t do this directly. That’s because the fracture object actually generates new geometry that the Hair module can’t see.

    The solution is to apply the animation to another object and then use Xpresso to constrain your character’s movement to the animated object. This is accomplished via the Mograph data node.

    Example: 2552_xpressogettingcloneposrot.c4d.zip

  • Mike Tosetto

    July 10, 2011 at 11:30 pm

    Long live The Cow… Adam, I can’t thank you enough… I was completely stumped with this one and you not only answered my question but included a sample file as well.

    Made my day, thanks again 🙂

    Mike

  • Sebastian Rasche

    March 9, 2013 at 7:00 pm

    Thanks for the scene file! Really helpful. how would i go about cloning that object then? probably easy but wont get i to work with dynamics.

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