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Activity Forums Maxon Cinema 4D problem with alpha materials and reflections with DOF !!

  • problem with alpha materials and reflections with DOF !!

    Posted by Andy Stokes on July 20, 2006 at 10:33 am

    Hi all,

    I have a scene with alpha matted materials on planes. Whenever I render with DOF the image plane is affecting the blurring of the objects behind. Also, the reflections of textures aren’t blurred.

    I am aware that DOF is a post render effect which is calculating based on the objetc (in this case a plane), but is there any way around this ?

    Also, is there any way to control an animated texture sequence with Xpresso ? Like possibly linking the texture frame number to a slider ?

    Any tips, or work arounds would be greatly appreciated.

    Cheers,
    Andy

    Andy Stokes replied 19 years, 10 months ago 1 Member · 0 Replies
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