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Activity Forums Creative Community Conversations Premiere Pro makes me happy… then sad

  • Kevin Monahan

    January 24, 2012 at 10:37 pm

    [Lance Bachelder] “Love that folks are finding shortcomings in PPro.”

    I’m sorry your experience in the beta program wasn’t satisfactory, but let me assure you, we are listening to pro editors and their feature requests.

    Feature request: https://www.adobe.com/go/wish

    Kevin Monahan
    Sr. Content and Community Lead
    Adobe After Effects
    Adobe Premiere Pro
    Adobe Systems, Inc.
    Follow Me on Twitter!

  • David Cherniack

    January 24, 2012 at 10:42 pm

    I believe Lance has stated that he was on CS3 beta. At that time I recall that he was a passionate supporter of it…when it was still a very immature NLE.

    Plus ca change… 🙂

    David
    AllinOneFilms.com

  • Kevin Monahan

    January 24, 2012 at 10:52 pm

    Hi Andy,

    [andy lewis] “Selecting a clip in FCP7:
    “X” to place in and out points at start and end of clip
    “option-A” to select clip
    and
    “V” to select nearest edit point”

    •Yes, you can do a Mark Clip. Choose Marker>Mark Clip
    •There is no “Select in to Out” but you can Lift or Extract in to out, which is usually what you want to do anyway.
    •You don’t select edit points as you do in FCP. You can use Extend Edit commands to Roll to your playhead either before or after the edit, though. If you wish to ripple with keyboard shortcuts, launch the Trim Monitor and use keyboard shortcuts there. If you don’t like this, you can always make a feature request: https://www.adobe.com/go/wish

    This blog post may help you: https://blogs.adobe.com/kevinmonahan/2011/07/01/keyboard-shortcuts-trimming-with-premiere-pro-cs4-cs5-cs5-5/

    Kevin Monahan
    Sr. Content and Community Lead
    Adobe After Effects
    Adobe Premiere Pro
    Adobe Systems, Inc.
    Follow Me on Twitter!

  • Joe Chow

    January 24, 2012 at 10:59 pm

    I don’t know what version he was referring to but I was quite perplexed by that poster’s comments. It seems that all the features he was referring to ARE available in Premiere if you look for them. And I find Adobe Media Encoder (if he was referring to that) more versatile than Compressor.
    I for one was reluctant to switch after 12 years on FCP. But I don’t have clients clamoring for X and I need something resembling continuity from a good number of legacy projects. So I AM glad Adobe seems to listen, unlike Apple.

  • Kevin Monahan

    January 24, 2012 at 11:00 pm

    As a former FCP expert, one who wrote a book on FCP, trained thousands on FCP, actually was on the Final Cut Studio team for FCS1 and FCS3 – and who now works at Adobe: I agree with you!

    Feature requests are in the link above, or go here: https://www.adobe.com/go/wish

    While we await the next version of Premiere Pro (which may or may not fix your issues), indeed, the Trim monitor is the place for trimming as we did in the timeline. You can max it out by following my advice in this blog post: https://blogs.adobe.com/kevinmonahan/2011/07/01/keyboard-shortcuts-trimming-with-premiere-pro-cs4-cs5-cs5-5/

    Kevin Monahan
    Sr. Content and Community Lead
    Adobe After Effects
    Adobe Premiere Pro
    Adobe Systems, Inc.
    Follow Me on Twitter!

  • Shawn Miller

    January 24, 2012 at 11:01 pm

    “I believe Lance has stated that he was on CS3 beta.”

    Ah I see, just curious… at least he’s still passionate, eh’? 🙂

    Shawn

  • Lance Bachelder

    January 25, 2012 at 7:13 am

    I was a tester from PPro 1 through CS3 – also After Effects and a little Photoshop during the same period. The PPro team was always a problem – NEVER listened to a word we said and never implemented a single feature we asked for. I had real hope for the program and still do but many of those features we asked for are still missing as my post states. I would have loved to stay involved but you can only handle so much rejection and closed minds.

    Glad there is a new regime handling PPro and really hope you keep up the good work, but other than Mercury Engine I still still NO PROGRESS in simple day to day editing tasks.

    Lance Bachelder
    Writer, Editor, Director
    Irvine, California

  • Andy Lewis

    January 25, 2012 at 7:43 am

    Thanks Kevin that’s useful stuff.

    A practical question for FCPX users:

    In FCPX can you do the following without picking up the mouse?:

    Select clips in the browser and insert into the timeline (or whatever those things are called now)
    ….then select edit points and do ripple and roll edits.

  • Dennis Radeke

    January 25, 2012 at 12:31 pm

    [Lance Bachelder] ” I was a tester from PPro 1 through CS3 – also After Effects and a little Photoshop during the same period. The PPro team was always a problem – NEVER listened to a word we said and never implemented a single feature we asked for. I had real hope for the program and still do but many of those features we asked for are still missing as my post states. I would have loved to stay involved but you can only handle so much rejection and closed minds.

    Glad there is a new regime handling PPro and really hope you keep up the good work, but other than Mercury Engine I still still NO PROGRESS in simple day to day editing tasks.”

    Lance, thanks for your input. Clearly, things change and evolve over time. We probably wouldn’t have so much lively debate about Premiere Pro if FCP X hadn’t disappointed a percentage of their existing user base.

    As to listening to our users, I see your point and yet I would counter that we were listening. The fact of the matter is that with ANY release, there is only so much you can do. During the time that you were testing it, we had major things we had to accomplish that came before some of the ‘craft edit’ type things you might allude to.

    With Premiere Pro 1.0, we had a complete code rewrite. Premiere Pro, is over 1 Million lines of code. We changed the edit methodology from Premiere’s AB+FX track to the single track (professional) methodology. We kept nearly all of our core features and removed old ideas and things that didn’t matter. We also added a resolution independent engine way before anyone knew that this would be cool.

    With Premiere Pro CS3, we came back to the Mac specifically for Mac users. At the time FCP was going super strong but we had some users that wanted an integrated workflow. We again listened to Pro users and made that decision as part of our commitment to open and platform agnostic workflows.

    With CS4, we went from a project based codec to timeline/sequence based codec. A very important underlying idea that encouraged multiple types of media in the project.

    With CS5, we were the FIRST company to be a TRUE, NATIVE, 64-BIT application. A big effort. On top of that, we added the GPU goodness, more codecs, XML import and export and continued to lead with integration between our apps and also third party apps.

    With 5.5 we’ve started to work on those little things that craft editors need but we know we still have a way to go.

    That leads to our next release. I will not talk about it, but I can say that while no release will ever have everything that everyone wants or needs, I am tremendously happy about what it brings to your original point – listening to customers.

    Time will tell, but I hope that moving forward you will entertain an open mind to Adobe’s efforts to the professional editing community. Once again, thanks for your input.

    Dennis – Adobe guy

  • Ken Zukin

    January 25, 2012 at 6:48 pm

    [Dennis Radeke] “With Premiere Pro CS3, we came back to the Mac specifically for Mac users. At the time FCP was going super strong but we had some users that wanted an integrated workflow. We again listened to Pro users and made that decision as part of our commitment to open and platform agnostic workflows.”

    Dennis,

    Your posts always seem intelligent, reasoned, informed, etc., and they inspire trust in your company.
    And at some point, I will probably become a Premiere Pro user, as FCP X isn’t going to cut it for me.

    But what you wrote here is classic misleading marketing: you’ve made it seem as though Adobe did something to benefit Mac users; unless I’m mistaken, the move you describe here followed Adobe abandoning the Mac platform, which left it’s users high and dry.

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