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Precomped 3d layers loose material and light controls
I am doing a complex 3d comp…
I am making some steel beams that go along a wall…20 or so
So there is a layer for each side of the beam in all about 60 layers.
The layers are positioned in a H shape with 20 shapesNaturally the thing to do would be to precomp all of them but I am running into a problem. When I click collapse transforms I lose all material controls and the beams no longer cast shadows. If I uncheck collapse transforms the materials come back but my beams become flat planes in 3d space but they no longer have the H shape.
The only solution I have found is not to precomp….but that of course will make a mess.
Any insight into collapse transforms and materials in a 3d precomp would be appreciated…
Thanks