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Precise metaballs animation technique
Hey there, I have a shape like the one attached – basically, several circles connected like metaballs. I would like to animate these circles around so the connections form and break apart and end up in this particular shape. However, whatever AE technique for metaballs I use usually ends up looking different (the circles won’t connect in this distance etc.). Is there a particular method that you would recommend that gives a high level of control so I can get exactly what I want pixel-perfect? Thank you very much!