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Possible to move bezier points of a mask across multiple keyframes?
I’m working on a write-on effect with some some intricate masks for a video logo, and I realized that some of the vertices of the mask move when they should be still, causing a terrible looking wobble effect on the text in the middle of the animation. I need to change the position of roughly 8 vertices across 40 keyframes, without disrupting the other part of the mask as it animates. If it possible to do do this through some kind of copy/paste, or do I have to do the whole thing by hand? Thanks.