-
polypoints
Hi all,
I basically have a real dumb question.
My client wants a Google Earth kinda animation.
So I want to create a scene with earth, some planets and of course some billion stars.
As I’m migrating from Lightwave, I thought it would be as simple to create those stars.
Here’s the method I use in LW: create a sphere with a ridiculous amount of polys, kill the polys and convert the points to polypoints and give them a texture. Tadaa…not!
I can’t import the model or scene in c4d… And I have been trying the same method in c4d but there seems to be no such function as points-to-polypoints…
Any suggestions?
Thanx a lot!F