Activity › Forums › Creative Community Conversations › PluralEyes for FCPX demo video
-
PluralEyes for FCPX demo video
Posted by David Lawrence on December 14, 2011 at 9:27 pmAnother interesting link from Bro in LA. PluralEyes demonstrates how their new version works with FCPX, including multi-cam sync. My favorite line at the end:
“If this seems like we are kind of abusing secondary storylines to simulate tracks, well that’s because we are.”
https://www.youtube.com/watch?v=X25SANvxspw_______________________
David Lawrence
art~media~design~research
propaganda.com
publicmattersgroup.com
facebook.com/dlawrence
twitter.com/dhlJeremy Garchow replied 14 years, 4 months ago 12 Members · 31 Replies -
31 Replies
-
Craig Seeman
December 14, 2011 at 9:40 pmSomeone pulled that one in a hurry as I’m posting about 13 minutes later.
-
Lemur Hayop
December 14, 2011 at 9:41 pmWell, that video’s gone (perhaps temporarily), but it’s real tough to sync audio without seeing the waveforms, as FCPX does with its Synchronize Clips command. PluralEyes in FCP7 worked pretty well and if it’s similar in FCPX, so much the better.
I find in FCPX it’s easier to slate and manually align, as long as the material isn’t too complex.
-
David Lawrence
December 14, 2011 at 9:59 pmBummer, it was interesting. The process was straightforward and XML based:
For dual-source audio sync, drop main clips in primary and connect secondary audio below (or above, it doesn’t matter). Then export XML. Import and process the XML in PluralEyes. PluralEyes creates a new project with the connected audio synced. Detach and delete primary audio, then create compound clip with connected audio. Done.
For multi-cam, put one cam in primary, connect additional cams in lanes above. Create secondaries for each cam. Add any dual source audio below. Export XML and process in PluralEyes. Again, PluralEyes creates a new project with all secondaries and audio in sync.
The reason for using secondaries is so that clips from each camera always stay together in the same lane. If you don’t use secondaries, then removing a clip from a lower camera may cause the clip from above to drop and it would become confusing very fast.
_______________________
David Lawrence
art~media~design~research
propaganda.com
publicmattersgroup.com
facebook.com/dlawrence
twitter.com/dhl -
Bruce Sharpe
December 14, 2011 at 11:28 pmNot trying to hide anything, folks, the video just got replaced to make some minor corrections. The beta itself will be available in a day or two.
Bruce
—
Bruce Sharpe
Singular Software Inc.
http://www.singularsoftware.com -
Jim Giberti
December 14, 2011 at 11:53 pm[David Lawrence] ”
Another interesting link from Bro in LA. PluralEyes demonstrates how their new version works with FCPX, including multi-cam sync. My favorite line at the end:
“If this seems like we are kind of abusing secondary storylines to simulate tracks, well that’s because we are.””I don’t feel so guilty now.
-
Matthew Celia
December 15, 2011 at 12:03 amNot to seem rude (I haven’t watched the video yet) but what features does this have over FCPX’s built in “Synchronize Clips” option? I’m looking for specifics… not “it just does it better”.
and FYI, I LOVE plural eyes for FCP 7 – it totally changed my life and is a brilliant piece of software. Just looking to justify the purchase since (for me) the synchronize clips feature in FCPX has worked.
—————-
FCP Guru
http://www.fcpguru.com -
Aindreas Gallagher
December 15, 2011 at 1:13 amin use cases with multiple audio record stops and differing video record times it’s not really fit for purpose?
the feature is fairly badly put together and pretty poorly implemented. with automaticity to boot – no ability to calibrate it against failure.https://www.dvxuser.com/V6/archive/index.php/t-255063.html?s=01453ce10c7c2586112de794a7d03db6
It hands you this compound clip it thinks is perfect and the audio is all over the place. I have a case open with apple about this and they’re checking with their engineers. Thread here:
https://www.dvxuser.com/V6/showthread.php?253834-Not-Syncing!
lets have another quote there:
“Well, that’s a bit of pain, I guess I’ll just have to sync one audio and video clip at a time”. But alas, that does not work either. If this were a stand alone plugin, people would be laughed at even saying they said they could sync via waveforms. Complete and utter BS. I expect better from FCP, why did they just not buy plural eyes, they apparently know how to sync via audio light years ahead of Apple’s false marketing. There should be like 5 asterisks after their syncing audio claims.Seriously considering returning because of this, unless I hear different from others.
Plural Eyes worked in a second with the same clips, but with out XML support, I can’t get a FCP 7 timeline into FCP X. Really, really, really disappointed. And user error, not likely, as Apple’s design philosophy does not believe in user errors.
for apple engineers.. read three guys moonlighting from the itunes team. a team who actually did apparently put together a lot of this editing software.
the thing we are having a hard time putting together is that apple are advertising features they have neither the skill nor the capacity to realistically put to market – audio sync fails, autosave fails, compound clips corrupt and bloat the project file, basic markers bloat the project file, timeline zoom kills the software as the thumbnail generation goes off the scale, background thumbnail generation of other projects bogs down the app, the skimmer half routinely freezes..
The essential point is that Apple no longer possess the basic competence required to produce mission critical software of this type.
they simply can no longer execute – at least not in house.
thunder clap-
there. is not. the in-house. Apple capacity. required to do any of this kind of stuff anymore.
God know this software mess about screams that fact.
It would **nearly be less painful** to the market if they just flat out threw up their hands and stopped trying.
http://www.ogallchoir.net
promo producer/editor.grading/motion graphics -
Jeremy Garchow
December 15, 2011 at 3:54 am[Matthew Celia] ” not “it just does it better”.”
I hope it just does it better. I threw a difficult job at FCPX and it completely failed. Admittedly, I was trying to fool it.
If you have multiple clips (video and audio), FCPX seems to get confused, at least in my experience.
-
Mark Dobson
December 15, 2011 at 8:57 amJust got an email from plural eyes with new link:
https://www.youtube.com/watch?v=nyEwPh7EgQQ&feature=youtu.be
Also an invite to download the beta version of PluralEyes for FCPX.
I’m going to try it out on a real project I’m working on.
It looks pretty neat – but the big downside is that it all eventually resolves into a compound clip in a new project.
So the next step for basic one camera and zoom tyre situations will be to export that as a pro res clip and re-import it to get it into the event side of life for clipping out , favouriting etc etc.
PluralEyes for FCPX seems to add a level of control that syncing within the app lacks. But we will see how it actually works.
From watching the video I would imagine that this method will for the basis for how multi cam will work in FCPX.
Mark Dobson
Producer and Director
Alembic TV
http://www.alembic.tv
Reply to this Discussion! Login or Sign Up
