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Activity Forums VEGAS Pro Pixleation issue after rendering 1080p Videos

  • Pixleation issue after rendering 1080p Videos

    Posted by Ben Marshall on November 5, 2015 at 10:48 am

    Hello everyone!

    I’m hoping someone could shed some light on this issue I’m having at the moment.

    I’ll try and explain the best I can.

    So I create gaming videos on youtube and I rendder in 1080p. Once the Video has been rendered it looks fine but there are many moments during the video where the video goes pixlated for a brief second

    Example Thumbnail:

    https://screencast.com/t/inHjgZujwTZ

    I’m recording using Bandincam’s screen capture software

    Here are the settings with which I record.

    Image Link:

    https://screencast.com/t/E9G9vIPN

    Here are my Sony Vegas Project settings:

    https://screencast.com/t/lNFjuy3tVI

    Here are my Sony Vegas Rendering settings:

    https://screencast.com/t/F82Tenh1L

    Video Prefrences settings.

    https://screencast.com/t/41wxP3XY

    Disable resample is also off.

    So as you can see, I have from what I know, done everything correctly. It really doesn’t make sense to me why the pixleation happens through my videos.

    I would be so grateful if someone could find a solution to this

    TRULY GRATEFUL!

    Thank you for taking the time to review my post.

    John Rofrano replied 10 years, 10 months ago 3 Members · 4 Replies
  • 4 Replies
  • John Rofrano

    November 5, 2015 at 11:58 am

    [Britains Worst Gamer] “So as you can see, I have from what I know, done everything correctly.”

    Except that you haven’t.

    Your project is set to 32-bit float but that’s only needed for 10-bit video which your screen capture footage is not.

    Your render settings also don’t make sense. VBR is used to set a different average bit rate while allowing for peaks. You have them set the same which is the same as using CBR. This is probably your problem.

    Pixelation happens when you run out of bits to accurately represent the image. Try setting the Average to 1/2 or the Maximum and check the [x] Two Pass option. It will make better use of your bit rate. If that isn’t enough, use 30 fps when you render (i.e., 29.97). 60 fpps requires twice the bit rate and quality suffers as a result. So your 20Mbps render at 60 fps is the same quality as 30 fps at 10Mbps, while 20Mbps at 30 fps would be better quality.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Ben Marshall

    November 5, 2015 at 1:06 pm

    Hey John,

    Thank you so much for your reply. You’re clearly very experienced with Sony Vegas which has just completly fixed this problem for me. I can’t thank you enough and for your speedy response.

    Solution Fixed!

    Thanks again!

  • Steve Rhoden

    November 5, 2015 at 2:26 pm

    But why the different names? lol

    Steve Rhoden (Cow Leader)
    Film Maker & VFX Artist.
    Owner of Filmex Creative Media.
    Samples of my Work and Company can be seen here:
    https://www.facebook.com/FilmexCreativeMedia

  • John Rofrano

    November 7, 2015 at 4:30 am

    You’re welcome. Glad that fixed the problem.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

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