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pixel/mm ratio for 3D previz
So my question is basically this:
I can set the focal length of a camera (in mm), so how many pixels equals a millimeter (or inch) in a 3D composition?
I want to use AE to do some pre-vizualization for a short film. I’ve done a lot of 3D work in AE, but never needed to represent true physical space. So here’s another way of asking the same question: If I take a real picture of a 12″ square with a 35mm lens, how large (in pixels) should my 3D AE square-layer be to match the photo (with my AE camera set to 35mm of course)?
If you’re out there Dave LaRonde, I get the impression from some of your posts that you know the answer.
Thanks,
Adam
