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Activity Forums Adobe Photoshop Photos in Photoshop CS6 become desaturated…

  • Photos in Photoshop CS6 become desaturated…

    Posted by Adam Carmichael on May 17, 2015 at 7:47 pm

    Hey folks!

    I’ve been working with images in photoshop and I’ve noticed this desaturation thing going on with the colors when files are brought into photoshop. I’ve seen this be attributed to color space settings, but I can’t find where I’m going wrong. Attached is a screenshot showing what images look like just opened from location vs what they look like in photoshop. Also attached is an edited photo that now looks super saturated outside photoshop because I relied on the colors as presented within PS.

    Any help? Thanks!

    Monitor:
    BENQ GL2460HM

    System:
    Adobe Photoshop Version: 13.0.1 (13.0.1.3 20131024.r.34 2013/10/24:21:00:00) x64
    Operating System: Windows 7 64-bit
    Version: 6.1 Service Pack 1
    System architecture: Intel CPU Family:6, Model:10, Stepping:9 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
    Physical processor count: 4
    Processor speed: 3101 MHz
    Built-in memory: 16349 MB
    Free memory: 13320 MB
    Memory available to Photoshop: 14729 MB
    Memory used by Photoshop: 60 %
    Image tile size: 128K
    Image cache levels: 4
    OpenGL Drawing: Enabled.
    OpenGL Drawing Mode: Advanced
    OpenGL Allow Normal Mode: True.
    OpenGL Allow Advanced Mode: True.
    OpenGL Allow Old GPUs: Not Detected.
    Video Card Vendor: NVIDIA Corporation
    Video Card Renderer: GeForce GTX 650 Ti BOOST/PCIe/SSE2
    Display: 1
    Display Bounds:= top: 0, left: 0, bottom: 1080, right: 1920
    Video Card Number: 2
    Video Card: NVIDIA GeForce GTX 650 Ti BOOST
    OpenCL Version:
    Driver Version: 9.18.13.5012
    Driver Date: 20150408000000.000000-000
    Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Video Mode:
    Video Card Caption: NVIDIA GeForce GTX 650 Ti BOOST
    Video Card Memory: 2048 MB
    Video Rect Texture Size: 16384
    Video Card Number: 1
    Video Card: NVIDIA GeForce GTX 650 Ti BOOST
    OpenCL Version:
    Driver Version: 9.18.13.5012
    Driver Date: 20150408000000.000000-000
    Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Video Mode: 1920 x 1080 x 4294967296 colors
    Video Card Caption: NVIDIA GeForce GTX 650 Ti BOOST
    Video Card Memory: 2048 MB
    Video Rect Texture Size: 16384

    Jonathan Ziegler replied 11 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Jonathan Ziegler

    May 18, 2015 at 12:19 pm

    Well, couple things. First off, Windows Photo Viewer doesn’t use color profiles to view images; it ignores them (same as web browser). Next, set the working space to something more versatile for photos like Adobe 1998 or a similar wide gamut rgb. Stay away from srgb as this is a sort of narrow gamut rgb used for monitors. What you are seeing looks like what one would see going from a wide to a narrow rgb.

    Save early. Save often.

    Jonathan Ziegler

    http://www.electrictiger.com
    520-360-8293

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