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PFTrack gives me a Camera in C4d But not a moving object?
I am wondering if there is a work around for the issue I am having so hold with me as i try to explain it. So i am trying to learn PFTrack and use it in concert with Cinema 4D. What I am trying to do is track a Women’s face so that she can throw her hair around or other dynamics that may be attached to her head. The problem is PFTrack provides me with a camera instead of the moving object I tracked. So while when looking through the camera (In C4D) the head appears to be moving it is not (See linked file). So if i were to apply objects that would move based on the heads movement they would simply remain still.
Is there a way around this. Is there a way to turn a cameras movement into an objects movement so that the camera remains still while the objects inherit all the movement?
My file
https://www.fluidresolution.com/FaceShake.zipTest composite
https://vimeo.com/2594664– JG
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