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Pendulum Motion
Hello All!! Hope you are all well 🙂
I am having abit of trouble making this composition I am working on look right. At the moment I have some objects which rotate depending on the levels of an audio track, the anchor point is placed at the top of the object, so they look slightly like they are swinging.
I have managed to get the objects to swing, but at the moment it all looks slightly forced, a rise in audio levels cause the object to be pushed, which is great. But then a drop in audio levels causes the object to be pushed back, which looks wrong.Is there any way I can make it so that whenever the audio levels drop back down, that a pendulum motion takes over, until the next rise in audio level?
At the moment I am simply using a linear function to control the rotation:
linear(effect(“audioLevel”)(“Slider”),100,0,80,5);
I just get the feeling that this small change will make my composition 100 times better. I have read a few tutorial including one here on creative cow about pendulum motion, but cant seem to apply it to what I am currently working on.
Any links, info, ideas would be greatly appreciated 🙂
Thanks so much!
Ross McDowell
Animation Student