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  • particular trapcode

    Posted by Victor Camacho guerrero on August 31, 2010 at 3:31 pm

    Hi everyone,

    I am creating a video using trapcode particular 2. I have created the whole animation, however my idea is to maintain the particles animated along a path, . For now, every second creates a few particles. If I down this parameter to 1, does not create anything.

    To brief, should be the same amount of particles for the whole animation.

    I am sorry for my english, but I hope you could understand the idea.

    Many thanks.

    Victor Camacho guerrero replied 15 years, 11 months ago 2 Members · 4 Replies
  • 4 Replies
  • Walter Soyka

    August 31, 2010 at 4:01 pm

    [Victor Camacho Guerrero] “I am creating a video using trapcode particular 2. I have created the whole animation, however my idea is to maintain the particles animated along a path, . For now, every second creates a few particles. If I down this parameter to 1, does not create anything. To brief, should be the same amount of particles for the whole animation.”

    If you don’t want particles to disappear after they’re born, crank up the particle’s life property.

    If you don’t want to see them being born, but you still want them to trace a motion path, I think you’ll have to extend the particle life as above and slide the Particular and any light emitter layers around the timeline. You’ll have to be very careful of any physics time factor or wind/gravity settings, as they will impact the look dramatically.

    I hope I’ve understood what you were asking about.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Victor Camacho guerrero

    August 31, 2010 at 4:22 pm

    Hi , thanks a lot walter. To be honest I did not understand really your answer. However I have been checking the parameters you said me, and now it works fine. I have animated the physics time factor from 1 to 0 to maintain the numbers of particles, and to make it along the path I have animated the Z offset along a light. I have a lot still to improve it, but for now this really makes a big difference.

    thanks a lot for your support.

    Regards,
    Victor

  • Walter Soyka

    August 31, 2010 at 6:12 pm

    If there’s anything I can clarify, please feel free to ask.

    I’m glad to hear that your comp is working better!

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Victor Camacho guerrero

    September 1, 2010 at 9:21 am

    Thanks a lot walter. I really appreciate it. For now, I think i can finish it with this way. Thanks a lot!

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