Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Forums Adobe After Effects Particular sprites with animated comps?

  • Particular sprites with animated comps?

  • Mark Jacinto

    June 30, 2017 at 3:54 pm

    I basically want to know if it’s possible to have several comps with animations inside them as the particles in a Particular emmiter.

    I have a Particular layer with a Particle Type of Sprite.
    The sprite texture is set to a comp called “Fun Particles.”
    The Fun Particles comp has 4 frames and each frame has a comp (Comp1-4).
    Comp1 is 200×200 and has a square that has a stroke that goes from 20 to 0 (60 frames long).
    Comp2 is 200×200 and has a circle that has a stroke that goes from 20 to 0 (60 frames long).
    Comp3 is 200×200 and has a tiny square that has a stroke that goes from 20 to 0 (60 frames long).
    Comp4 is 200×200 and has a tiny circle that has a stroke that goes from 20 to 0 (60 frames long).

    It doesn’t really matter what I set “Time Sampling” to because it will typically just loop through all 4 frames…which is not what I want. Is this possible?

  • Richard Garabedain

    June 30, 2017 at 6:59 pm

    Im not sure i understand…are you saying you want the particle to be a comp that has animation in it…?

  • Walter Soyka

    June 30, 2017 at 8:50 pm

    Make “Fun Particles” 240 frames long, and sequence Comp1, Comp2, Comp3 and Comp4 within it. Each should be 60 frames long as you describe, and then should play back-to-back within the comp.

    Set the “Time Sampling” property to one of the “Split Clip” options. Set the number of clips to 4 (to match the number of equal-length comps you have above).

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Mark Jacinto

    June 30, 2017 at 9:39 pm

    Holy crap Walter that’s it. Thank you. I’ve been stuck on that for years with what seems like a no-brainer.

Viewing 1 - 4 of 4 posts

Log in to reply.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy