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  • Particular box question

    Posted by Josh Ruha on July 11, 2016 at 3:31 am

    Hey guys,

    I am trying to build a box in particular. This is my general thinking…to create multiple emitters to one solid and position these emitters in 3d space to form a “box”. It’s only a guess at the moment and I need to figure out the best way forward to create this effect.

    The idea behind this particular “box” is we want to be able to pan around inside this box from all sides, front,back, left, right, top, as we are currently doing a VR piece at the moment hence the 360 pan around.

    I don’t know if this is the right way to do things but what I was thinking was

    One solid

    4 emitters to the one solid

    Emitters are box emitters rotated in 3d space to form a “box”

    My problem is when I go to apply the different emitters to the one solid, particular only renders one of the emitters and not all of them in 3d which is what I assumed but was wondering if there is a way around this to achieve what I am after without having multiple solids for the different faces of the box

    Any help on the matter would be greatly appreciated

    Cheers,

    Josh

    Josh Ruha replied 10 years, 1 month ago 1 Member · 1 Reply
  • 1 Reply
  • Josh Ruha

    July 11, 2016 at 4:18 am

    Scrub this post guys!

    Apologies I have just figured it out..

    Sorry don’t know how to delete.

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