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  • Particular and Spinning Particles

    Posted by Cameron Martin on February 26, 2011 at 10:06 pm

    I was recently searching around on the Internet for some help with the Particular effect, and I found this thread over at Video Copilot.

    https://www.videocopilot.net/forum/viewtopic.php?f=20&t=53280

    Seems someone else is having the same trouble I am, with multiple Particular layers not working together and particles rotating after they’ve hit the wall. I don’t know how this guy has his set up, but here’s how I have mine:

    With Particular, I have the Particle>Rotation>Random Rotation set to the number I want. Then I set the Physics to “Bounce,” and set up all the fields for a wall and put the 3D wall layer into place, and then set Collision Event to “Stick.”

    So, like this guy at Video Copilot, I want the particles to stop spinning once they hit the wall. Is there a formula that I need to use for the particle rotation (something like “=#.if{z>wall’s z value} else =0”)?

    Chris Buttacoli replied 15 years, 6 months ago 2 Members · 1 Reply
  • 1 Reply
  • Chris Buttacoli

    February 27, 2011 at 6:08 pm

    While your expression idea sounds good, it doesn’t sound like Particular has per particle attributes – just global. You may need to use something like MAYA or 3DMAX.

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