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Particles, frame based on motion
Hey cow folks, I was wondering if a particle system or script for AE exists that will do this.
I have a 360º rotation movie of an object rendered out of a 3d program. I would like to put this in a 360 frame particle precomp, then have my particle engine choose the frame based on the particles’ in a manner similar to particular’s “Orient to Motion”
Anyone know of a way to do this?
Thanks,
-Matt
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