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Activity Forums Adobe After Effects Particle Playground!

  • Particle Playground!

    Posted by Andrew Marshall on April 19, 2005 at 5:06 pm

    I would like to have particles that live for about 45 frames, and fade out. Making a pre-comp and animating the particle in a pre-comp doesnt seem to work well. If I set things to Relative, then all of my particles follow the same time line and all go to transparent at the same time. If I use absolute, it just holds the first frame. When I use the random fucntions, I get more of the same, just i have random start times for the relative setting.. What I would really like to do, is very simple in most 3D apps with particles, I just want to set a particle life time. Can someone help me with this?
    -A

    Andrew Marshall replied 21 years ago 543 Members · 1 Reply
  • 1 Reply
  • Andrew Marshall

    April 19, 2005 at 6:59 pm

    Got it! FINALY! So if you have the same problem I was having, (getting the particles to die over time) here is how its done..

    Use the persistant property manager, make a new solid black solid. Use that sold as the layer map and use the Age feather and Older/younger than settings in the ppm to adjust the values of the particles over their life time. Make sure that the black layer is the entire duration of your comp. Also, this doesnt work unless you use a layermap for a particle. It will not effect standard particles.

    I hope this saves someone the ammount of time it took me to figure this thing out!!!
    -A

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