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  • Particle Playground-controlling amount of particles sticking to layer

    Posted by Frank Raposo on December 1, 2006 at 2:45 pm

    I posted about this yesterday and was able to make particles in Particle Playground stick to another layer to simulate snow sticking to a logo. But how do I control how much of the particles stick? I have my gravity force at -1, in Persistent Property Mapper I have both the Red and Blue Map set to Kinetic Friction and both Min and Max are -500 and 500 respectively.

    I have several layers with Particle Playground set at different depths and blurs for perspective but the logo has two lines of text (company name on one and web address on the other). The snow clings to the company name but I would like some of it to pass through and hopefully catch the web address as well. And since I’m here, would anyone be able to provide any links to any detailed run through of Paticle Playground? Thanks in advance.

    Frank Raposo replied 19 years, 5 months ago 1 Member · 0 Replies
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