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Particle Collision Avoidance
Hi there!
I’ve found a ton of useful tips here already over the last years, it was about time to register here finally!
But for the following problem I don’t find a solution anywhere: I need to create particles which do not overlap each other but somehow react if colliding with each other, e.g. bounce off. I know the wall / floor bounce thing, but this is not what I want!
I’m using Trapcode Particular 2.1 and AE CS5. Is there either a way to do this with Particular (which is the preferred way) or – if not – is there another particle system plugin which is capable of collision events?
Any help would be greatly appreciated!
Regards,
Klemens