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Parenting objects to 3D meshes
Hey!
I’m trying to make an animation where a hand is holding onto a text object but I can’t seem to figure out how to parent it to the mesh so that it stays in the same relative position
Parenting like this probably only works for adjusting the whole model and not just a certain bone (The wrist & elbow in this case). Is there any way to parent the text to a certain point / part of a 3D character model?