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Painting with smooth mode in weight tool with auto-normalize
Isn’t the “auto-normalize” (option) supposed to keep the total of two adjacent joints at 100%? I can’t seem to get this to work correctly when using the smooth mode of the weight tool. I’ve tried different strengths (0-25-50-75-100%). When the ‘auto-normalize” is disabled, the total of weighting goes way over 100% and, of course, tears up the mesh. If I use the “auto-normalize” button, it resets the weighting to a hard edge and negates the smoothing. I can’t seem to get a smooth deformation even using auto-weighting.
I’ve been using C4D for years but haven’t spent much time trying to rig until the last several months…can’t seem to get any decent results.
Primary System Info –
Mac Pro 2×3.2 Quadcore – 10.5.8 – QT 7.6.2 – 20 GB RAM – nvidia8800GT – SATA internal & external storage – Blackmagic Multibridge Pro (Not Functioning)- Open GL 1.5.10 – Wacom Intous2 tablet – AJA io
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