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OpenGL Quality Loss
Hey guys!
I have a 3d composition with a background image that loses quality everytime I nest the comp into another with the OpenGL turned on. When I turn off Open GL the foreground ( an animated object) then loses it’s quality. I know there has got to be a way to get both best quality.
Any ideas?
Paul
SPECS:
Model Name: Mac Pro
Model Identifier: MacPro2,1
Processor Name: Quad-Core Intel Xeon
Processor Speed: 3 GHz
Number Of Processors: 2
Total Number Of Cores: 8
L2 Cache (per processor): 8 MB
Memory: 16 GB