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one of two objects does not show up in physical render
i know hundreds of things can be wrong. but generaly what can be the reason if standard renderer does both characters correctly. scene has 2 characters each including skeleton, controlls, and mesh. physical renders one character and the second disappears, there appears some mist instead, as if trace of motion blur after it.
edit: each character has cmotion. maybe a conflict between 2 cmotion units?
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