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Offset the emitter position in Particular
I am trying to make some text as if it were being cut out of a sheet of metal. I found a tutorial at MaxAfter but my text is a bit more complex. I drew out all my paths that I want my emitter to follow but for some reason when I paste those paths in as position markers in the emitter position they seem to be offset. I tried adjusting the anchor point but then that effects my particles when they fall to the ground.
I tried writing an expression but I’m still not an ace on this. Any ideas?