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Obscure Lens Flares with 3D clouds
Hi there!
I made a project with some Fractal Noise clouds and a sun (the Lens Flare effect, which I made “3D” with toComp () function). I’ve also got a camera in the project.But there is a problem: Dan’s obscuration expression
target = thisComp.layer(“clouds”);
alpha = target.sampleImage(effect(“Lens Flare”)(“Flare Center”),[3.5, 3.5])[3];
linear(alpha, 0, 0.36, 80, 10)doesn’t work properly (the Lens Flare obscures even with no clouds in front of the flare).
I think it is because my cloud layer is 3D and I generated it’s Alpha Channel with a free plug-in called XMult (and I changed it’s scale and rotation).I need a solution for it. I tried a lot of Space Transforms but one worked less that the others.
Thank you.