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Activity Forums Maxon Cinema 4D Object to Dust

  • Object to Dust

    Posted by Jayson Palmer on February 15, 2011 at 1:31 am

    Hi. I’m trying to make a scene where an object turns to dust and floats away.

    The process should start at the top of the object and work it’s way down.

    I was thinking that I should use shatter and wind but that’s not working. The shatter effect starts at the base (unless I’m missing something and works it way up. Plus the wind doesn’t move the pieces as they fall apart.

    It seems like something that should be simple, but I feel I’m over looking something.

    Any help would be appreciated.

    Thanks—Jay

    Adam Trachtenberg replied 15 years, 2 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    February 15, 2011 at 5:15 am

    I would use the MoGraph PolyFX object along with a random effector and falloff. Might want to combine it with a little pyrocluster to give the dust a little more volume.

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