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Object in Z space w/ Random Velocity Part 2
This script worked great:
minV = 100; // min velocity (pixels per second)
maxV = 500;
seedRandom(index,true);
V = random(minV,maxV)
value + [0,0,time*V]Thanks!
Now, not to be a pest, but: What if I wanted at say, frame 45 or 1 and half seconds into the animation (at a give point in the timeline at any rate), the animation reversed direction and all layers came back to zero and landed. Also what would it be if they reversed and came back in z and continued on into -z. Also, what if I wanted the layers to just go in the -z direction to begin with. What would these scripts look like?
Sorry to be a pest. Thanks SOO much, Dan. That script saved my bacon.
-bryan keeling