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object for animation is not positioned where it should be, or rendering correctly.
when I am opening up my scene my object is not positioned where I last saved it (very small as if effectors or as if my camera focal length is not being read correctly(activated)). when I proceed to move frames on the timeline it jumps back to where it should be it and the animation is fine in viewport while I play. my problem is that I am sending the animation off a farm and it is rendering one frame small or as I opened it, one frame fine, the following wrong and the next okay again etc. throughout the entirety of the animation . very unusual . I am using standard renderer with a cloner, matrix, using time and step effector to animate , anybody have any ideas?? thanks in advance.
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